Hello, how can paint like tiles without using a tilemap object or a sprite object?, i believe this would consume too many resources for a mobile game.
So, I think you could do if there is a way to paste an image to another image, without use a sprite object for this.
I mean it would be better to use the typical action of "paste" used in any image editor.
But I think that does not exist in construct.
I'm wrong?.
How could then paint the tiles without any object type?.
It's possible?.
Video demo: