The enemies in the game are set to come after a target, but will walk towards the character while looking in the direction of the target they are suppose to target. Either I got something wrong in the code, or they won't target something off-screen but still look in it's general direction?
Also, when the game starts, they won't move at all until they are on screen, which then the enemies activate. I guess this is to save memory, but anyway to force them to activate without being on screen?