object time scale?

0 favourites
  • 1 posts
From the Asset Store
Hand-painted tiles, objects, animated objects, and background to build a colorful Mayan civilization environment.
  • How do I make only my player move/animate during a certain period AND make everything else (enemies, animated backgrounds) not move during same period) ?

    I tried this:

    Player is playing "Attack"

    Player's frame >= 0

    Player's frame <= 4

    -> Set time scale for Player to 0.5

    -> Set game time scale to 0.0

    and this

    Player is playing "Attack"

    Player's frame >= 0

    Player's frame <= 4

    -> Set game time scale to 0.0

    -> Set time scale for Player to 0.5

    Both doesn't make the enemies or animated background stop animating/stop moving.

    It says in description that object time scale OVERRIDES game time scale, so the first event above should work, right?

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)