Hello ..
I need guidance for Bubble pop type game. How to give effect of popping to bubble? How to float them?
IF any one has some experience, demo, tutorial please let me know.
I need it. <img src="smileys/smiley5.gif" border="0" align="middle" />
Popping effect= make a sprite animation of a popping effect and then trigger the relevant frames. Float?
how to float bubbles?
How to give them random effects with random color sheds?
Float bubbles? Like, moving upwards on the screen? Many ways...look at adding bullet behaviour to bubbles, setting target objects and the 'setangletoward' action. Random colour sheds? Not a lot of info here, I would advise reading the manual/doing some tutorials.
rambop91 —
db.tt/RI0KDWRk
Sorry, kinda just went with it <img src="smileys/smiley9.gif" border="0" align="middle" />
If I were you, I'd think about adding a score system, and different colored bubbles with different scores.. And that pop animation<img src="smileys/smiley36.gif" border="0" align="middle" />
Good luck
Hoyer
That's the idea but I'm here to help with general advice, I'm not going to spend time making a full game for someone xD
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I actually didn't mean to <img src="smileys/smiley9.gif" border="0" align="middle" />
It kinda just happened, and I thought I might as well share an example
Ya it's good : D
Hello .. I need guidance for Bubble pop type game. How to give effect of popping to bubble? How to float them? IF any one has some experience, demo, tutorial please let me know. I need it. <img src="smileys/smiley5.gif" border="0" align="middle" />
float them using the particles behavior, or the sine behavior with a bullet behavior.