Oy. What I'm saying is Tiled Backgrounds, 9-Patches, Sprite Fonts, Tilemaps, Particles, etc. should all be able to use multiple images like frames in a Sprite object. This way you can swap images on the fly, create animations, and so on, all using one object.
Instead, we are limited to one image per object, which results in a bunch of pointless extra objects, necessitates a family to control all of them, and prevents us from doing the things mentioned above.
Ashley even considered making some of these objects, like the tiled background, a component of the sprite object instead of its own thing..for these very reasons. So, again, hopefully it's addressed in C3.
Hmm...
I'll agree partially.
In 9Patches would be very great to have frames. Additional collision. Awesome for resizable Buttons... I would love it!
Tiled Backgrounds, yes would be useful.
Sprite Fonts, Particles dont know I never used them until now.
But Tilemaps, there is really no need. My opinion, because tiles are like frames and there is really much space...