Hey guys, I seem to have run into a problem with local storage. Basically I have a high score system working the way it should, but I have since added more game modes. I decided to add a global variable (Mode) so that when I use local storage, I also use another condition (Mode=0, 1 or 2) along with the regular way of saving high scores. It works perfectly with 2 game modes but as soon as I add the 3rd mode it stops working.