Hello, all. I have been using containers for simple tasks, but the question is - can they successfully be used for more complex combined objects, let's say, something like this (a classis shmup example):
We have our large base image and multiple objects of the same type attached to it, which function independently:
And then have the ability to independently destroy those objects too:
What would be the best way to achieve this? And, preferably, with multiple "depths" i.e. A huge plane with several turrets in wings where the turrets can be shot off, then the wing itself, but the rest keeps going.