I'm trying to make multiple levels for a top-down shooter in construct 2, so I made an event: System kills = 4 go to layout 2. But when I get 4 kills, I don't spawn in the designated spawn area, I spawn in a random place where I cant see my character and the game is frozen. Does anybody know a fix for this?
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Depends on the events, did you create the character in the next layout? You must do this if the character is not a global object. If it is created then check its position is as expected in the debug view.