OPENING:
Greetings!
Hopefully, some Karma will come my way in return for help given to various people on their projects <img src="smileys/smiley2.gif" border="0" align="middle" />
PROBLEM:
I am trying to move some baddies down the screen towards a wall (as seen below) after they have been stopped by an on collision event due to baddies that were standing in front of them, but are now destroyed.
<img src="http://imageshack.us/a/img502/3522/helpmove.png" border="0" />
OBJECTIVE:
The goal of this post is to find a way for these baddies with nothing in front of them to continue down their journey towards the wall.
CURRENT IMPLEMENTATION:
I'd imagine this would be similar mechanic found in some puzzle games.
Here is what I am currently using:
<img src="http://imageshack.us/a/img835/9495/helpmovement.png" border="0" />
Monster Sprite has the following Behaviors and Instance Variables:
<img src="http://imageshack.us/a/img805/7773/helpmovement1.png" border="0" />