hi guys
i add patching behavior to one of my object
and i want to my object move exactly along the path but it doesn't move correctly
it moves overlapping the side of path
i want this : 1
but my object do like this :2
uploadtak.com/images/l6663_path.jpg
i41.tinypic.com/2dt3vd4.jpg
my other question is :
how can i do this event :
when my object is in collision with side of the path , the path behave like a wall and push my object out
OR
when my object is in collision with the player
push the player out