So I saw a post about if you want to do a Melee Attack one good way is to onClick of a Key Create a Object(Sword), play its animation, Check for Collisions during the animation, Remove object.
So unless there is another or better way can someone help with with creating that logic in C2? I can Spawn an Object and I can Create an Object but how do you tell it to in X remove it? Do you do a timers, wait X seconds then remove? that seems odd you could have tons of them that all have different wait timers. :( Help.
Thank you
Brett