hi,
when a loop is done? i create a random map by using the steps below. now i want to replace 2,3 created sprites AFTER the loop - e.g with pick random sprite1 instance
-on start of layout
--system: for "x"from to to int(sprite2.width / 16) - 1
---system: for "y" to int(sprite2.height / 16) - 1 System create Object "fam1" on layer 0 at 0,0
fam1: set position to ((Sprite2.X - Sprite2.Width / 2) + (loopindex("x") * 16+ 7) , (Sprite2.y - Sprite2.Height / 2) + (loopindex("y") * 16 + 7)
thanks