I am in need of your help PLEASE . I am prototyping a game and trying to have the next level load when the "Hero/ Player" collides with an object. I will have multiple levels yet one event sheet. So far it is mostly working , the only thing is that when the player collides with the "load next level" object, it/the "event sheet/ game" seems to miss a level or two. I would love to know what I have done wrong.
Thank-you
dropbox.com/scl/fi/wru5tuutie6n7432az3hd/jump-and-duck.capx
P.S. Spacebar to jump, Down arrow to duck