Hey,
I try to use Linear Sampling for one sprite while the game is using point sampling.
Is there any way to achieve this?
Thank you!
Edit:
Here's my solution:
I made a copy of the sprite plugin. I called it "spriteLinear" and made the necessary changes for the name. Then I replaced the all this.runtime.linearSampling with "smooth" (if you want to point sampling, it's called "sharp").