I'm working on a basketball free throw game with catapult physics. It's working well, except for the fact that if I touch any part of the screen that's not part of the ball, it still acts like I'm aiming the ball. Is there a way to only limit the catapult touch controls to the area around the ball only? It makes it frustrating when I click the Pause button and the ball launches off in a weird direction.
Thanks in advance!