So I am trying to lower the speed of an object all the way until it stop, I have been trying to use Lerp to lower the speed from 400 to 0 progressively but I just can't seem to get it right :( Can anyone help me out ?
lerp(object_Bomb.isTurret.Speed, 0, 1*dt)
I just set the acceleration of the object to -100, which works perfectly as I need, except that for some reason I can't check "if bullet acceleration" in events.. Which doesn't help at all xD