I'm making a keyboard-controlled start menu for my game. Currently there are just two options - New Game and Controls. I have a Torch sprite that hovers by the currently selected option, and I'm also using its text instance variable "Selected" to determine which option is selected. Below is the code I'm using to try to make this happen, and for the life of me I can't figure out why it's not working
I mean, I think I understand why nothing's happening - you press Down Arrow from "New Game" and it switches to "Control", but then Construct immediately triggers the same action for "Control" and it ends up where it started. But why? As I understand, keyboard commands are triggers - they should fire once at a time, so the second one shouldn't be firing. Any help please, I'm sure I'm missing something but this is driving me mad
By the way, Torch.Selected is set to "New Game" by default, so that can't be it.