Keep objects from colliding?

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  • I'm playing with a Fruit Ninja clone, but my "target" objects collide with one another resulting in a "bounce off" effect. I've tried to turn off collisions, but all that seems to do is lock up the game. Ideally they need to just pass through each other as if they did not touch at all.

    If there is a post about this somewhere a link would be great. lol 111 pages, and I did not see anything resembling this, then again it was 111 pages. :)

    Any help would be great, or a link is just as good.

    Thanks in advance!

    EDIT: I have 4 different Heads, each head is a diff color. I can turn off collisions with LIKE colored heads, but as soon as I try to turn it off with diff colored head the game will not play.

    My theory is.... Do I have to have a separate layer for each colored head?

    again, any help would be awesome, Thanks!

  • When you slice the fruits, destroy the physic's fruit object and use another object to display the anim without any behavior (or just something to make them fall like the bullet behavior with a downward speed)

    Even if you don't use Fruits, that should work!

  • Hey, that is a good idea. I'll try that out here in a bit. Any suggestions on what to do with em before they are split? Thanks Yann

  • slice them!

  • Maybe helpful:

    construct.net/en

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  • Thanks Nicedwar, I'll give it a shot. I'll also get to slicing Yann. :)

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