Yes, I thought about it, the question is if it's the right thing to do and what someone does when we're speaking about
different levels in a game and in each screen you have to keep track of the same images in the same position ?
In my game I have a menu bar with 5 different weapons inside 5 cells, after 2 minutes the game switches to another screen which is the weapons store, so the player can buy/sell his inventory to the store. after clicking on "Done" button the screen switches back to the game with the updated weapons in the same 5 cells which are located in the same spot all the time during game play.
So if for example the player has used all the units of weapon in cell3 than the image of this weapon disappears and cell3 becomes empty which I want to be reflected also in the weapons store where the player can see his inventory like in the game screen.
I thought about using only layers in the same layout, but is it the right thing to do ?