Hi guys!
I'm trying to make a cave jumper (akin to Amsoft's Roland In The Caves, if anyone remembers it) and am wanting randomly generated platforms - however at present I can't stop them from being too uniform, too far to jump to or out of the playing field. So, I have a few questions:
I'm starting with a platform of a random position (horizontally), and a height variable based off that and the players jump height. How do I:
A) stop the platforms generating out of the playing field
B) keep them within jumping distance of the player
C) keep them random enough to avoid boredom (or a staircase)
The event sheet looks thusly:
Any advice would be greatly appreciated
TIA