Wanted to know if I would run into problems if I did the jump-on-enemy mechanic the same as scirra.com/tutorials/253/how-to-make-a-platform-game vs. the scirra video made by yan.
dropbox.com/s/3ej9dn6qoc0aam5/Stage_01_Character_Movement.capx
You can skip all the other things I've implemented. I have been developing this game for some time, so there are a bunch of things.
Look at what I did with the enemy. Basically I made it so that if I was falling and self.Y is less then enemy.Y the enemy will be destroyed
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For anyone who's new I've implemented a shot, charge shot, doube jump, checkpoints, and death.
I have other features I did not add on this build such as, wall jumping, dashing, and air dashing.
This topic needs moving..