I am probably using Instance Variables incorrectly but I was watching the Memory Card Game video tutorials and I can't figure out what I've got wrong...
I've got two different methods of spawning items my Large and Small use the same method, my Medium uses a method closer to the video. Neither ones seems to be doing the trick...
I'd like to spawn a unique colored number per spawn set when they spawn and unchanging until they fade and are destroyed.
I've probably built this way too complex or there are probably a lot better ways but this is what my brain built so here I am...
I assign Instance Variables to the name for each instance but when the Animation Frame set is changed they all change...
.capx posted here:
dl.dropboxusercontent.com/u/39000273/CleanTest.capx
Thanks!