I'm new to Construct 2 and I'm loving the software so far.  Excellent work, Scirra!
My only question so far has been in regards to variables and setting values.  I have a Global Number called "Points".  Points will reset to 0 at the start of the layout, and will increase by 1 each time a specific action occurs.  I would like to be able to increase another Global Number (speed) every time "points" reaches a multiple of 10.  The idea is to increase difficulty as the player reaches 10, 20, 30+ points.   I can manually enter the events by using the "set value" event when "points" = a multiple of 10, but I feel this isn't the smartest way to create this functionality.  Although it may not matter as the game will become nearly impossible after a certain amount of points for the really good players.
Any suggestions would be greatly appreciated!