I've a physics object that uses torque to rotate. I've put all dampening up to 1 (maximum) but the object still spins too freely. I would have thought maximum dampening would stop an object spinning instantly.
If I decrease the force the object rotates too slowly. I've been tweaking this for ages now but I can't get it right. Is it just a matter of more tweaking or is there a way to further increase drag?
Thanks