How can I implement Dijkstra algorithm for displaying range of a unit in grid based game like Fire Emblem?
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I once made an example for something similar using EasyStarJS.
You will need to download the latest version (1.04) of the plugin to open the capx.
Magistross thanks, but I'm not able to import the plugin to Construct 2. It says common.js is missing.
Well, the thing is, this is a behavior and not a plugin per say, so it needs to go in the behaviors directory.