I'm trying to make an
if - else if - else if - else
chain but it doesn't work. The first "else if" seems to be ignored.
I see the manual says:
t can also follow another Else event with other conditions to make an "if - else if - else" chain.
So is that the only type of chain possible? ie. a chain with only one "else if" part? Could this be a bug or am I doing something wrong?
http://dl.dropbox.com/u/8367729/construct/else%20problem.capx
Fixed and commented.
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Fixed and commented. I don't think that's fixed so much as it is worked around - a proper "else" implementation would work just as ramones had it setup, CC being included in that it handles this case properly.
I don't think that's fixed so much as it is worked around - a proper "else" implementation would work just as ramones had it setup, CC being included in that it handles this case properly.
Thanks Kyatric, I understand how it works now. Yeah I think it would be better if it worked like a proper else statement. I want to apply one of ten different textures depending on a number of conditions and it means a lot of indenting.
I personaly don't mind indents, especialy that now we can collapse them.
Anyway, time to attracts Ashley's attention on the matter and see what he thinks of that.
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