Hey guys.
So I've managed to get my heart health system working on one sprite but can't seem to figure out how to get it to work on other sprites/enemies so the hearts decrease when i overlap or collide with them. I've tried repeating the same events but changing the enemy my player sprite is overlapping but it doesn't seem to work.
These are the events I've used for the one sprite so is there a way so i can make hearts decrease when overlapping/colliding with other separate enemy sprites?