So I have applied 8 direction to one of my sprites, I applied the 360 degree (smooth) feature so when I move the sprite faces the way the arrows are going. That is all fine. However when I release my fingers from the arrow keys the sprite by default turns to face the nearest right angle rather than carrying on facing the direction it left off. How can I fix this so that it faces the direction it was last facing?
Thanks,
Sharkade.