collect bullets : no problem , bullet firing : problem
x object(hero) : on collision with y object (bullet) > add 4 to bullet. 4+4 = 8 text ((no problem))
>>problem>>>> x obeject fire 8-1= 7 text bullet (problem) 0 bullet : no fire (problem)
Move "Subtract 1 from ATES" before "Wait 2.5"
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