How do I gravity illusion in the beat 'em up

0 favourites
  • 3 posts
From the Asset Store
10 Loopable Tracks, 4 Musical Stems, 5 Event Stingers, and 43 Sound Effects.
  • Is there any way to visually simulate gravity in a game model beat'em up?

    I can simulate the bounce effect with the use of two objects, one with the platform behavior, it is positioned out of layout, upon a solid with its "Y" at zero. Within the layout another object with the behavior 8 directions.

    Using the event the event "every tick: September position player (8direction.X, 8direction.Y + platform.Y)

    using the control simulate command: jump.

    when pressing a botlao the character seems to jump normally. the problem is when I try to use different heights of ground.

  • As I could not directly post the video link, I ask for patience to piece together the link. thanks for listening.

    ht

    tps

    ://

    fbcdn-video-h-a.akamaihd.net/hvideo-ak-xft1/v/t42.1790-2/11759898_999654470074259_376447967_n.mp4?

    efg=

    eyJybHIiOjMwMCwicmxhIjo1MTJ9&rl=300&vabr=107&oh=6e78a25b165fdc304487fc4e98096683&oe=55AA7DB3&__gda__=

    1437239919_d4cfad7839059ac74f3a0301f7721b9a

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • mageman. bitballoon. com finally I managed to simulate the illusion of gravity, but the placement of the shadow on the ground is still bad. I'm happy with any suggestion to fix this problem!

Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)