Hello sorry, but my Construct 2 fu is weak. I played around with the basic tutorial which was very helpful, but I could use some help still. As what I'm trying to make is a puzzle game that has 2 phases.
I'm trying to create a puzzle game. The idea is that the player set's up a course with a series of objects(Blue, Red Gems). Then once hitting start. The character will move through the course on their own. The character finds the nearest item on Hor/Ver(grid 10x10) and priority. Then moves to the nearest item.
There is lot's of things I can't figure. Heres a few that really stumping me.
Start the course on a button click. I've looked at system event for/each, but I can only do them as a new event and not something that stars with a button click.
Choose priority object based on Hor/Ver, priority and distance.
I can set attributes to the objects, but I'm not sure how to search through nearby items.
Drag and Drop item spawner. The problem I seem to be having is that when I DnD I drag the spawner and leave the new Item where the spawner was :| I'm not sure how to create the item into the mouse select rather than move the spawner.
I guess that's for starters.