would it be possible to keep the player "on rails" like in exitebike and still being able to make the character jump and land in the right place ?
i have tried some things with the custom movement and plataform behavior but i couldn't make it work.
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You can make something a little like Trials Fusion, which has very similar controls and mechanics to ExciteBike. This is a fantastic tutorial I've followed in the past:
https://www.scirra.com/tutorials/240/physical-bike