Ok this is my fault. Maybe it was not clear enough.
So here's a picture to illustrate my problem:
<img src="http://www.mardoch.com/construct/runner002.jpg" border="0" />
The player hang on my sprite "edge" and then continues to run once the animation is complete. I change its position thanks this code:
Player1 : set position to "edge" (image point 1)
But when there are several sprite "edge" in my layout, my character is put on the first sprite "edge" of the layout! It should remain at its current position instead.
Is there a way to fix this bug?
Thank you if you have the answer to this problem