Hi RamPackWobble , LittleStain sorry to bother again!!!!!
I thought it was going to be relatively easy, but I think I'm missing something.
I'm trying to figure out the amount of boxes on top of the red one at any given moment. For this I tried to consider that Physics Velocity on Y should be 0 and it should be located at an Y <= 362 (red box estimated height). To avoid counting the boxes that are not on top of the red, I destroy them when they touch the immovable object.
The count display is 1 at all times, I would expect to get a 2 and 3 and so on if I get more boxes on top. I would expect to get a 2 if I had 3 and lost one. etc...
- Should I use UID per each Sprite?
- Any idea of how can I determine that they are all above the red one?
I kept reading the manual and looking into this the whole day, so after trying multiples approaches (none successfully), I decided to ask again
Thanks again for any idea/suggestion or help.