I need an equation that would spawn "stickers" based on the user's input.
-The user would drag and drop the sticker onto a sprite (generated from user media)
-Then, after clicking a save button, the program will take the usermedia and fullscreen it, and take the stickers and place them in the relative points on the usermedia sprite.
-The equation would have to be dependent on the edges right? (since the image will most likely be changed before save)
- Another use- if the user moves the usermedia sprite to get a better view, the sticker would have to move along with the sprite too.
I've looked into dynamic image point manipulation- but that seems to be non-existant. Another solution I thought of was to save a layer as an image... but again I have yet to find that possible. If there is a simpler way of doing this- I am open to suggestions