I have a "transition" sprite set on the HUD layer of my first layout. After the fade-in animation, the project switches layouts. The problem arises when the transition sprite moves to the "main" layer on the second layout. Would someone be willing to offer me an explanation for this? Is there a simple way to work around it?
Capx:
dropbox.com/s/i4muu3a1q1hk7xx/global%20object%20layer%20switch.capx
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Layers need to match across layouts.