I'm working on a Breakout clone in order to try several actions and make a complete game build from start to finish. These are the thing's I'm having issues with that I'd like to resolve:
- Making sure that the ball bounces off of the blocks properly after the blocks are destroyed (sometimes the ball just skims the block and destroys it, but doesn't bounce off of it)
- Making sure that the ball bounces properly off the paddle (sometimes it falls through [I'm aware of how I've made the collision polygon]; sometimes there isn't enough bounce and the ball makes a very horizontal path that would go on for too long [could I create a SPEED UP function?])
- Having a group of blocks move together in any horizontal/vertical direction to create difficulty (not sure how to do this with immovable objects)
Here's the .capx file to view https://www.dropbox.com/s/one52rlpsin0x6p/Breakout%20Test%201.1.capx?dl=0
I'm using the free version so I've yet to use the Families function and such.