In the image above is what I've tried to achieve, but when I drop the img I see this isn't working. Why?
Thanks in advance!
Lancifer, please help me =/
Condition - is animaion playing "yes" ... --- add action "drag/drop (drop)"
I don't want make drop then is playing an animation, I want fire the events when drop+is playing animation, but isn't working.
— or —, how can I fix it?
In the same event. (no subs)
Condition: sprite > drag&drop > On drop
Condition: Sprite > is animation
Condition: order = 1
+ your actions
?
In the same event. (no subs) Condition: sprite > drag&drop > On drop Condition: Sprite > is animation Condition: order = 1 + your actions ?
I can't do it in all events, this need sub events, and need work.
Do you know how to have more conditions in 1 event ?
As done in those events:
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Do you know how to have more conditions in 1 event ? As done in those events:
I know, but in my case isn't working. You can try reproduce the problem with my same events.
Drop a reduced capx showing the problem.
Update: Please don't brick your patiente trying it, I've discovered the problem.
[quote:33yaj5or]@99Instances2Go
Old file: https://app.box.com/s/9yaogvcn718owp8hedabfq5rj99hl1x0
New file: https://www.dropbox.com/s/l35hfmhwzyn7l ... .capx?dl=0 (working)
Update: I've errored the example. Now I've set the Player's animation to no. Now this worked.
Now I see it can work. I'll edit my default project and see in what I've errored.
Updated the link with the new sample.
Gonna be something small as a little type error in the animation name.
Or, you dont have an instance of the player laying arround in the layout borders eh ?