Lets try again :)
Family1 contains:
Enemy1 (add 20 points on kill)
enemy2 (add 10 points on kill)
Enemyx (add x points on kill)
what im asking is a way where i can do 1 collision event instead of 1 for each of my enemies..
but if i do Collision with Family1 how do i know what point amount to pass to score?
What you suggest is to divide enemies in categories per families like
family1 (20 points) family2 (10 points)
However this does not work since i only have 1 object per score but several scores..
Hope its clear now, sorry if its complicated :)