Is there a way to find the maximum window size for the device you're using, during runtime and then setting the window to that size?
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Hey farflamex,
I'm not sure if this is what you're looking for, but the Browser object has expressions for screen width and height, as well as a "Request fullscreen" action.
Thanks. Actually I think just WindowWidth and the Viewport options do also correctly show the screen size, on phones at least. I'm tinkering around with a phone game but wasn't quite sure how the screen sized itself, but I think it's permanently set to whatever the max size of the phone is... I think.
i think you can use this :
width : ViewportLeft()+ ViewportRight()
height : ViewportBottom() + ViewportTop()
i think you can use this : width : ViewportLeft()+ ViewportRight() height : ViewportBottom() + ViewportTop()
More like ViewportRight()-ViewportLeft()
ViewportBottom()-ViewportTop()
(With the layer as a parameter)