After some Trial and error, I have been able to get a dictionary to store the data correctly.
Keyboard: On key pressed:
-+System: For each TerrainTile: Dictionary: Add Key"Tile"&TerrainTile.UID with value TerrainTile.AnimationFrame
I tried this same method with Arrays with no success. I'm not sure why it won't work, but I guess I'll move on to using dictionaries barring one more thing.
I am able to download the data.json file, but how do I go about loading it? I've looked at the project files tutorial, but I don't see an example on how to load the saved dictionary. Can someone point me on how to load a .json file to a dictionary with a project file?
I'm not interested in keeping the file in webstorage.