This may seem simple so forgive me but I'm using a "family -> on collision with object -->family - turn brightness up" kinda thing. Example: bullet hits family object, object brightens up momentarily. According to the manual this kind of event should work but every object on screen has effect applied instead of the family object that is hit.
It may be a very simple solution but I haven't found a similar problem on the forums or tutorials just yet, is driving me nuts