Please stay with me because this will not be an easy question.
I have X rows of 3 sprites (repeating each row in a different order). Those sprites are part of a family. I need to check that they are each in its right column.
Family overlapping with boundary
sprite1.x = 10
sprite2.x = 20
sprite3.x = 30
You get points
Destroy Family
----else
You lose points
Destroy Family
All works, the problem is that the event fire 2 times before the row gets destroyed how can I avoid this?
Thank you for any help