I have been playing around with Tiled Map Editor and save it XML then I want to Export on to Construct 2
but questions I like to ask is How?
I am giving Construct 2 second chance to try make platform game.
There is a Tilemap example that comes with the installation of C2.
Also, as this (https://www.scirra.com/manual/171/tilemap-bar) link says, you should save as TMX.
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Just drag and drop the TMX file in to the Construct 2 editor, or click the 'Import TMX' button in the Tilemap bar.
[quote:3a9vwjrk]
Just drag and drop the TMX file in to the Construct 2 editor
That is Excellent and I have done that
How do i create collisions for each block?
Click the collision poly button in the tilemap bar. It's all there in the manual entry I linked to.
Thanks
Another things I like to know is if I got one block and how do I make long block of it without stretching the image!