Enter Next Layout? (Event Error/Glitch)

0 favourites
  • 5 posts
From the Asset Store
7 Errors
$15 USD
7 Errors is a game where you have to find the 7 mistakes before time runs out. Can you find all 7? Have fun looking.
  • Hey there!

    Can't reach next layout. Upon collision with transport object, canvas displays upper-right corner of original layout. See .cap

    (Hopefully these work.) /nooblife

    Layout 1

    dropbox.com/s/3ra1t3c0s5h35h9/RA%20Game.capx.backup1

    Thank you! <3

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Zizi - it is actually working correctly. If you look at layout 2, you'll see a box surrounded with dotted lines--that's the visible area being shown when you go through the transport. It's defaulting to that position because no events are telling it otherwise.

    Also you may want to use the System expression "scroll to object" tied to your Sarah character to keep the focus (use on every tick event). When the game goes to layout 2, there's no events as event sheet 2 needs to contain the same info pertaining to your character. If you look at that layout properties on the left, you'll see it was using "event sheet 2" which is blank.

    I made the basic changes for ya.

    Here's the modified capx so you can check out the concepts: https://dl.dropbox.com/u/125327365/ragameproj.capx

  • Zizi - it is actually working correctly. If you look at layout 2, you'll see a box surrounded with dotted lines--that's the visible area being shown when you go through the transport. It's defaulting to that position because no events are telling it otherwise.

    Also you may want to use the System expression "scroll to object" tied to your Sarah character to keep the focus (use on every tick event). When the game goes to layout 2, there's no events as event sheet 2 needs to contain the same info pertaining to your character. If you look at that layout properties on the left, you'll see it was using "event sheet 2" which is blank.

    I made the basic changes for ya.

    Here's the modified capx so you can check out the concepts: dl.dropbox.com/u/125327365/ragameproj.capx

    Wow! Thank you so much! You rock. :D

  • Zizi - anytime, bro--that's what we're here for, right? If it helps you make better games, then it's worth it.

Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)