enemy

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From the Asset Store
Pixel Enemies for SHMUP consists of 45 enemy ship sprites to be used in your game.
  • Hi!!

    Any example from an enemy like worms that eat salad or any fruit with animation? for example: the worm com near the salad plants and the salad will be eaten little at time by removing a piece at time!!

    Thank you

  • No one know how to do this? <img src="smileys/smiley5.gif" border="0" align="middle" />

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  • I know how to do it but I'm not going to spend time making it. Please read the manual basics then you will know how to make this game.

  • Thank you!

    I don t want that anyone spend the time for explain me step by step how done this but if any know a good tutorial, the basic how to make a game i have read but not explain about this,i know that what i mean is a little complicated. However thank you for the answer!!

  • Try this tutorial for making your first game in Construct 2. Thanks!

    Tutorial

  • That is a very good tutorial.

    Everything is done in stages.

    Eating salad. You will need an animated sprite.

    scirra.com/tutorials/search

    Basically animation frame 1 will be whole salad. frame 2 will be slightly eaten salad etc etc etc.

    And instead of worm overlapping salad and destroying it. It will cycles through the frames.

    All tutorials teach the principles, you've just got to mold them into what you want to do. This I'm afraid is trail and error, and there are various ways to accomplish the same thing.

    There are no right answers, just many ways to do the same thing.

  • Thank you all!! i will test whit more frame for salad, i have to add a timed action for the worm each time that the worm touch the salad the sprite should change! <img src="smileys/smiley1.gif" border="0" align="middle" />

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