1st game with students input and it's going great; the game basically works on a "pac man" level. So now, I need to know how to get the ghosts to run away after our pack man eats the big pellet... any sugesstions, links, or videos?
What I last tried...
I thought converting the player in to an "obstacle" would do it, but it doesn't seem to work. Well, at least with a varible method.