here's my problem: I'm trying to make a system where each enemy has a Line of sight field and when the player they react to it as long as the player stays inside, atm i've been able to make it work for any given enemy as long as there isn't more than 1 enemy with the player inside its LoS field. The thing is I'm using the "is colliding with" condition to detect the player inside the field, and since it can't differenciate between each instance, as long as the player stays inside ANY field the condition will return true.
Any help would be appreciated.
PS: I can't use the "pick" conditions because I need it to be able to work with more than 1 enemy at the time.