Hi.
Friends, I wrote a dialogue system into the game. But one big problem remained.
When I say wipe the game record when I open a new game, it doesn't seem I wrote the dialogues. What can I do?
I used localstorage and variable when writing dialogue system.
Unless you give us more to go on - such as your Events for local storage or a .capx then all we can do is make wild guesses, which can waste a lot of time.
Please help us to help you.