SpongeHammer> I tried the other way around, but it is still the same.
Thank you Volkiller, but it seems that I cannot open your project (it says my version is too old but it is release 200, isn't it the latest one ? )
The project is not very big, I checked all events but this is the only one with "portablestuff" in the conditions.
All the event with portablestuff are: spawn, pin, and on collision.
I checked the collision points, but I found nothing unusual with them.
This is what is happening: everything is working as it should, but once one of the portablestfuff instances touches the object queen, every instance of portable stuff is destroyed.
Is it possible that it might be a bug?
I had very strange things happening with an else event that was not working properly with the same project.
I can provide a link to the project if you want.